Citizen Rotation Office

A 24-hour immersive experience that places participants within a fictional future, based on extrapolations of existing trends and social behaviours. Encouraging them to become more aware of the everyday and alternative experiences of the future. The experience started at 10.30am on Saturday 4th 2016, and would conclude at 10.30am on Sunday 5th 2016.

Through rigorous testing and multiple performance-based experience-prototypes, I developed a plausible future based on extreme extrapolation of existing trends and behaviours. Digital sharing services like Airbnb, TaskRabbit, Deliveroo, Uber etc are merged into a new technocratic government, whereby these behaviours become mandatory. The housing market is abolished and citizens begin to continuously rotate around the city, managed and monitored by networked sensors and a single complex government algorithm.

The consequences of design on the everyday experience of the city are discussed in-context, through a fictional government service prototype, combining mobile technology, audio guides, digital props, improvisation actors, rented accommodation, food and delivery services.

Press Release: Download (0.3mb)
Documentation: Glossary, Personas
Project website: hmcro.org
Press: LS:N Global, 4S/EASST Conference, Ethnography in the Expanded Field Exhibition

People are invited to participate in the project through a public call for future citizen candidates.

The experience is site-specific to the streets of Islington and Barbican.
The experience is site-specific to the streets of Islington and Barbican.
Improvisational actors are plants within the group, ready to deliver additional dialogue and provoke discussion.
Improvisational actors are plants within the group, ready to deliver additional dialogue and provoke discussion.
Props are installed throughout the area of london, to trigger narrative between participants and improv actors.
Props are installed throughout the area of london, to trigger narrative between participants and improv actors.
After lunch each participant takes part in two hours of personality profiling using customised psychological experiments.
After lunch each participant takes part in two hours of personality profiling using customised psychological experiments.
In the afternoon participants and improv actors take part in a speed-session where citizens of this future introduce themselves and their stories.
In the afternoon participants and improv actors take part in a speed-session where citizens of this future introduce themselves and their stories.
In the evening participants and actors are taken to a location for dinner.
In the evening participants and actors are taken to a location for dinner.
Working cameras act as both documentation devices and bold conversation points.
Working cameras act as both documentation devices and bold conversation points.
Every experience prototype concludes with a 1-2 hour discussion and research study at the end.
Every experience prototype concludes with a 1-2 hour discussion and research study at the end.
I designed multiple branded worksheets and narrative props.
I designed multiple branded worksheets and narrative props.
I designed five character archetypes as a starting point for each actor to develop their characters and background stories. These archetypes intentionally conflict and/or support one-another to trigger critical debate during the experience.
I designed five character archetypes as a starting point for each actor to develop their characters and background stories. These archetypes intentionally conflict and/or support one-another to trigger critical debate during the experience.
The overall project experience is designed to unfold over several weeks and involves multiple touch-points.
The overall project experience is designed to unfold over several weeks and involves multiple touch-points.
The 24hr experience is divided in to five scenes for logistics, and to ensure a seamless narrative experience.
The 24hr experience is divided in to five scenes for logistics, and to ensure a seamless narrative experience.

Thanks to:

Alessandro Marchese (Actor)
Alex Humes (Actor)
Ben Belassai (Actor)
Bethany Alston (Voiceover)
Debbie Ding (Copywriting & Design)
Ed Rapley (Improvisation Support)
Ekatrina Demina (Researcher)
Elizabeth McNally (Actor)
Gareth Kearns (Actor)
Ira Pappa (Researcher)
Jennifer Capitan (Actor)
Kafayat Obanigba (Actor)
Kaidi Kikas (Actor)
Matthew Sturgeon (Voiceover)
Rodrigo Lebrun (Photography & Support)
Sam Conran (Sound Design)
Sam Weatherald (Actor)
Sara Salsinha (Design Research)
Silvia Crastan (Actor)
Talal Karkouti (Actor)
Vanea Cera (Voiceover)
Vladimir Ivanic (Actor)